First Raytracing renderer of mine, programmed in Rust during the Computergrafik-AG
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Renderer - Grafik-AG

Programmed in the Computergrafik-AG.

Following Raytracing In One Weekend.

Some rendered images are in images/.

Image after adding metal material for spheres


One of the final images from the guide


Upgraded with triangles and mesh importing

Suzanne Rainbow

Performance analysis with Flamegraph

If installed (cargo install flamegraph, perf linux package), run cargo-flamegraph flamegraph and firefox flamegraph.svg afterwards.