First Raytracing renderer of mine, programmed in Rust during the Computergrafik-AG https://fsinfo.cs.tu-dortmund.de/ags/cg-ag/start
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2022-08-02 18:32:14 +02:00
images Add images 2022-08-02 18:30:39 +02:00
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Cargo.lock Add Rainbow material based on normal 2022-08-02 17:07:49 +02:00
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README.md Update 'README.md' 2022-08-02 18:32:14 +02:00

Renderer - Grafik-AG

Following Raytracing In One Weekend.

Rendered images in images/.

One of the final images from RaytracingInOneWeekend guide

RaytracingInOneWeekend

Renderer from RaytracingInOneWeekend with triangles and mesh importing

Suzanne Rainbow


Performance analysis with Flamegraph

https://github.com/flamegraph-rs/flamegraph

If installed (cargo install flamegraph, perf linux package), run cargo-flamegraph flamegraph and firefox flamegraph.svg afterwards.