First Raytracing renderer of mine, programmed in Rust during the Computergrafik-AG https://fsinfo.cs.tu-dortmund.de/ags/cg-ag/start
Find a file
2022-05-18 17:49:46 +02:00
src Schwarze Oberfläche 2022-05-18 17:49:46 +02:00
.gitignore Viel Stuff, hittable objects auslagern 2022-04-27 18:27:07 +02:00
Cargo.lock Revert "First try, need to swap to Vec for world" 2022-05-18 16:58:08 +02:00
Cargo.toml Revert "First try, need to swap to Vec for world" 2022-05-18 16:58:08 +02:00
README.md Add README.md 2022-04-07 23:18:27 +02:00

Renderer - Grafik-AG