First Raytracing renderer of mine, programmed in Rust during the Computergrafik-AG https://fsinfo.cs.tu-dortmund.de/ags/cg-ag/start
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2022-06-01 17:59:25 +02:00
src Multithreading 2022-06-01 17:59:25 +02:00
.gitignore Viel Stuff, hittable objects auslagern 2022-04-27 18:27:07 +02:00
Cargo.lock Multithreading 2022-06-01 17:59:25 +02:00
Cargo.toml Multithreading 2022-06-01 17:59:25 +02:00
README.md Add README.md 2022-04-07 23:18:27 +02:00

Renderer - Grafik-AG