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Renderer
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First Raytracing renderer of mine, programmed in Rust during the Computergrafik-AG
https://fsinfo.cs.tu-dortmund.de/ags/cg-ag/start
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e5fdc8c7ef
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Jonathan Flueren
e5fdc8c7ef
First try, need to swap to Vec for world
2022-05-11 21:41:41 +02:00
src
First try, need to swap to Vec for world
2022-05-11 21:41:41 +02:00
.gitignore
Viel Stuff, hittable objects auslagern
2022-04-27 18:27:07 +02:00
Cargo.lock
First try, need to swap to Vec for world
2022-05-11 21:41:41 +02:00
Cargo.toml
First try, need to swap to Vec for world
2022-05-11 21:41:41 +02:00
README.md
Add README.md
2022-04-07 23:18:27 +02:00
README.md
Renderer - Grafik-AG