Button interrupt and parallelize blinker
This commit is contained in:
parent
d616963256
commit
f6d1f4c399
1 changed files with 190 additions and 157 deletions
345
main.py
345
main.py
|
@ -22,7 +22,7 @@ segment = 4
|
||||||
delay = 0.15
|
delay = 0.15
|
||||||
brightness = 100
|
brightness = 100
|
||||||
anzahl_animationen = 5
|
anzahl_animationen = 5
|
||||||
global animation_NR
|
|
||||||
#setup
|
#setup
|
||||||
strip_blinker = Neopixel(numpix, 0, 28, "RGB")
|
strip_blinker = Neopixel(numpix, 0, 28, "RGB")
|
||||||
strip_animation = Neopixel(numpix, 0, 28, "RGB")
|
strip_animation = Neopixel(numpix, 0, 28, "RGB")
|
||||||
|
@ -32,6 +32,17 @@ button = Pin(18, Pin.IN, Pin.PULL_UP)
|
||||||
toggle_switch_left = Pin(15, Pin.IN, Pin.PULL_DOWN)
|
toggle_switch_left = Pin(15, Pin.IN, Pin.PULL_DOWN)
|
||||||
toggle_switch_right = Pin(14, Pin.IN, Pin.PULL_DOWN)
|
toggle_switch_right = Pin(14, Pin.IN, Pin.PULL_DOWN)
|
||||||
|
|
||||||
|
blinker_links = False
|
||||||
|
blinker_rechts = False
|
||||||
|
|
||||||
|
animation_NR = 0
|
||||||
|
# Define the debounce timer
|
||||||
|
debounce_timer = Timer()
|
||||||
|
|
||||||
|
# Flag to indicate if the button is being debounced
|
||||||
|
debouncing = False
|
||||||
|
|
||||||
|
reset_animation = False
|
||||||
|
|
||||||
|
|
||||||
#Farben definnieren
|
#Farben definnieren
|
||||||
|
@ -56,38 +67,60 @@ colors = [red, orange, yellow, lime, green, teal, cyan, sky_blue, blue, indigo,
|
||||||
|
|
||||||
############ Blinker Links ###################
|
############ Blinker Links ###################
|
||||||
def blink_links():
|
def blink_links():
|
||||||
|
global blinker_links
|
||||||
while True:
|
while True:
|
||||||
|
if blinker_links == False:
|
||||||
|
break
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
|
|
||||||
for x in reversed(range(segment)):
|
for x in reversed(range(segment)):
|
||||||
|
if blinker_links == False:
|
||||||
|
break
|
||||||
strip_blinker.set_pixel(x, yellow)
|
strip_blinker.set_pixel(x, yellow)
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
|
|
||||||
|
if blinker_links == False:
|
||||||
|
break
|
||||||
utime.sleep(2 * delay)
|
utime.sleep(2 * delay)
|
||||||
for y in range(segment):
|
for y in range(segment):
|
||||||
strip_blinker.set_pixel(y, blank)
|
strip_blinker.set_pixel(y, blank)
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
return
|
|
||||||
|
for y in range(segment):
|
||||||
|
strip_blinker.set_pixel(y, blank)
|
||||||
|
strip_blinker.show()
|
||||||
|
return
|
||||||
|
|
||||||
##################################################
|
##################################################
|
||||||
|
|
||||||
|
|
||||||
############ Blinker Rechts ##################
|
############ Blinker Rechts ##################
|
||||||
def blink_rechts():
|
def blink_rechts():
|
||||||
|
global blinker_rechts
|
||||||
startpoint = numpix - segment
|
startpoint = numpix - segment
|
||||||
while True:
|
while True:
|
||||||
|
if blinker_rechts == False:
|
||||||
|
break
|
||||||
|
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
|
|
||||||
for x in range(segment):
|
for x in range(segment):
|
||||||
|
if blinker_rechts == False:
|
||||||
|
break
|
||||||
strip_blinker.set_pixel(startpoint + x, yellow)
|
strip_blinker.set_pixel(startpoint + x, yellow)
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
|
if blinker_rechts == False:
|
||||||
|
break
|
||||||
utime.sleep(2 * delay)
|
utime.sleep(2 * delay)
|
||||||
for y in range(segment):
|
for y in range(segment):
|
||||||
strip_blinker.set_pixel(startpoint + y, blank)
|
strip_blinker.set_pixel(startpoint + y, blank)
|
||||||
strip_blinker.show()
|
strip_blinker.show()
|
||||||
return
|
|
||||||
|
for y in range(segment):
|
||||||
|
strip_blinker.set_pixel(startpoint + y, blank)
|
||||||
|
strip_blinker.show()
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
##################################################
|
##################################################
|
||||||
|
@ -95,128 +128,137 @@ def blink_rechts():
|
||||||
# ----------------Animationen------------------#
|
# ----------------Animationen------------------#
|
||||||
|
|
||||||
############ 0.Animation Licht aus ################
|
############ 0.Animation Licht aus ################
|
||||||
|
|
||||||
def licht_aus():
|
def licht_aus():
|
||||||
|
global reset_animation
|
||||||
for i in range(numpix - segment):
|
for i in range(numpix - segment):
|
||||||
if i >= segment:
|
if i >= segment:
|
||||||
strip_animation.set_pixel(i, blank)
|
strip_animation.set_pixel(i, blank)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
|
while reset_animation == False:
|
||||||
|
utime.sleep(delay)
|
||||||
|
|
||||||
|
|
||||||
##################################################
|
|
||||||
|
|
||||||
############### 1.Animation Licht an ###############
|
############### 1.Animation Licht an ###############
|
||||||
def fernlicht_an():
|
def fernlicht_an():
|
||||||
|
global reset_animation
|
||||||
for i in range(numpix - segment):
|
for i in range(numpix - segment):
|
||||||
if i >= segment:
|
if i >= segment:
|
||||||
strip_animation.set_pixel(i, white)
|
strip_animation.set_pixel(i, white)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
|
while reset_animation == False:
|
||||||
|
utime.sleep(delay)
|
||||||
|
licht_aus()
|
||||||
|
|
||||||
|
|
||||||
############### 2.Animation Rainbow ###############
|
############### 2.Animation Rainbow ###############
|
||||||
def rainbow():
|
def rainbow():
|
||||||
|
global reset_animation
|
||||||
for i in range(len(colors)):
|
for i in range(len(colors)):
|
||||||
for j in range(numpix - segment):
|
for j in range(numpix - segment):
|
||||||
if j >= segment:
|
if j >= segment:
|
||||||
strip_animation.set_pixel(j, colors[i])
|
strip_animation.set_pixel(j, colors[i])
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
|
if reset_animation == True:
|
||||||
|
licht_aus()
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
##################################################
|
|
||||||
|
|
||||||
############### 3.Animation Police ###############
|
############### 3.Animation Police ###############
|
||||||
|
|
||||||
|
|
||||||
def police():
|
def police():
|
||||||
while True:
|
global reset_animation
|
||||||
|
|
||||||
strip_animation.set_pixel(4, blue)
|
strip_animation.set_pixel(4, blue)
|
||||||
strip_animation.set_pixel(5, blue)
|
strip_animation.set_pixel(5, blue)
|
||||||
strip_animation.set_pixel(6, blue)
|
strip_animation.set_pixel(6, blue)
|
||||||
|
|
||||||
strip_animation.set_pixel(7, red)
|
strip_animation.set_pixel(7, red)
|
||||||
strip_animation.set_pixel(8, red)
|
strip_animation.set_pixel(8, red)
|
||||||
strip_animation.set_pixel(9, red)
|
strip_animation.set_pixel(9, red)
|
||||||
|
|
||||||
strip_animation.set_pixel(10, blue)
|
strip_animation.set_pixel(10, blue)
|
||||||
strip_animation.set_pixel(11, blue)
|
strip_animation.set_pixel(11, blue)
|
||||||
strip_animation.set_pixel(12, blue)
|
strip_animation.set_pixel(12, blue)
|
||||||
|
|
||||||
strip_animation.set_pixel(13, red)
|
strip_animation.set_pixel(13, red)
|
||||||
strip_animation.set_pixel(14, red)
|
strip_animation.set_pixel(14, red)
|
||||||
strip_animation.set_pixel(15, red)
|
strip_animation.set_pixel(15, red)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
|
|
||||||
utime.sleep(delay * 2)
|
utime.sleep(delay * 2)
|
||||||
strip_animation.set_pixel(4, red)
|
if reset_animation == True:
|
||||||
strip_animation.set_pixel(5, red)
|
licht_aus()
|
||||||
strip_animation.set_pixel(6, red)
|
|
||||||
|
|
||||||
strip_animation.set_pixel(7, blue)
|
|
||||||
strip_animation.set_pixel(8, blue)
|
|
||||||
strip_animation.set_pixel(9, blue)
|
|
||||||
|
|
||||||
strip_animation.set_pixel(10, red)
|
|
||||||
strip_animation.set_pixel(11, red)
|
|
||||||
strip_animation.set_pixel(12, red)
|
|
||||||
|
|
||||||
strip_animation.set_pixel(13, blue)
|
|
||||||
strip_animation.set_pixel(14, blue)
|
|
||||||
strip_animation.set_pixel(15, blue)
|
|
||||||
strip_animation.show()
|
|
||||||
|
|
||||||
utime.sleep(delay * 2)
|
|
||||||
return
|
return
|
||||||
|
|
||||||
|
strip_animation.set_pixel(4, red)
|
||||||
|
strip_animation.set_pixel(5, red)
|
||||||
|
strip_animation.set_pixel(6, red)
|
||||||
|
|
||||||
|
strip_animation.set_pixel(7, blue)
|
||||||
|
strip_animation.set_pixel(8, blue)
|
||||||
|
strip_animation.set_pixel(9, blue)
|
||||||
|
|
||||||
|
strip_animation.set_pixel(10, red)
|
||||||
|
strip_animation.set_pixel(11, red)
|
||||||
|
strip_animation.set_pixel(12, red)
|
||||||
|
|
||||||
|
strip_animation.set_pixel(13, blue)
|
||||||
|
strip_animation.set_pixel(14, blue)
|
||||||
|
strip_animation.set_pixel(15, blue)
|
||||||
|
strip_animation.show()
|
||||||
|
|
||||||
|
utime.sleep(delay * 2)
|
||||||
|
|
||||||
##################################################
|
|
||||||
|
|
||||||
############### 4.Animation Kit ###############
|
############### 4.Animation Kit ###############
|
||||||
def kit():
|
def kit():
|
||||||
|
global reset_animation
|
||||||
delay = 0.01
|
delay = 0.01
|
||||||
while True:
|
|
||||||
|
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
############### Left to Right ###############
|
############### Left to Right ###############
|
||||||
for x in range(numpix - segment - 2):
|
for x in range(numpix - segment - 2):
|
||||||
if x >= segment:
|
if x >= segment:
|
||||||
strip_animation.set_pixel(x + 1, red)
|
strip_animation.set_pixel(x + 1, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x, red)
|
strip_animation.set_pixel(x, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x + 2, red)
|
strip_animation.set_pixel(x + 2, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x, blank)
|
strip_animation.set_pixel(x, blank)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.set_pixel(x + 1, blank)
|
strip_animation.set_pixel(x + 1, blank)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.set_pixel(x + 2, blank)
|
strip_animation.set_pixel(x + 2, blank)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
|
if reset_animation == True:
|
||||||
|
licht_aus()
|
||||||
|
return
|
||||||
|
|
||||||
############### Left to Right ###############
|
############### Left to Right ###############
|
||||||
for x in reversed(range(numpix - segment - 2)):
|
for x in reversed(range(numpix - segment - 2)):
|
||||||
if x > segment:
|
if x > segment:
|
||||||
strip_animation.set_pixel(x + 1, red)
|
strip_animation.set_pixel(x + 1, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x, red)
|
strip_animation.set_pixel(x, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x + 2, red)
|
strip_animation.set_pixel(x + 2, red)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
strip_animation.set_pixel(x, blank)
|
strip_animation.set_pixel(x, blank)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.set_pixel(x + 1, blank)
|
strip_animation.set_pixel(x + 1, blank)
|
||||||
utime.sleep(delay)
|
utime.sleep(delay)
|
||||||
strip_animation.set_pixel(x + 2, blank)
|
strip_animation.set_pixel(x + 2, blank)
|
||||||
strip_animation.show()
|
strip_animation.show()
|
||||||
return
|
if reset_animation == True:
|
||||||
|
licht_aus()
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
##################################################
|
##################################################
|
||||||
|
@ -225,92 +267,89 @@ def kit():
|
||||||
|
|
||||||
button = Pin(18, Pin.IN, Pin.PULL_UP)
|
button = Pin(18, Pin.IN, Pin.PULL_UP)
|
||||||
|
|
||||||
############### Schalterstellung ###############
|
|
||||||
|
|
||||||
def get_switch_left():
|
|
||||||
global status_links
|
|
||||||
|
|
||||||
if toggle_switch_left.value() == 1:
|
|
||||||
status_links = 1
|
|
||||||
elif toggle_switch_left.value() == 0:
|
|
||||||
status_links = 0
|
|
||||||
return status_links
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def get_switch_right():
|
|
||||||
global status_rechts
|
|
||||||
|
|
||||||
if toggle_switch_right.value() == 1:
|
|
||||||
status_rechts = 1
|
|
||||||
elif toggle_switch_right.value() == 0:
|
|
||||||
status_rechts = 0
|
|
||||||
return
|
|
||||||
|
|
||||||
|
|
||||||
###########################################################################
|
###########################################################################
|
||||||
|
|
||||||
# INTERRUPT HANDLER
|
# INTERRUPT HANDLER
|
||||||
|
|
||||||
def switch_left(pin):
|
# Blinker Links
|
||||||
pass
|
def switch_left_up(pin):
|
||||||
|
global blinker_links, blinker_rechts
|
||||||
|
# stop blinker rechts if running
|
||||||
|
if blinker_rechts == True:
|
||||||
|
blinker_rechts = False
|
||||||
|
|
||||||
def switch_left_debouncer(pin):
|
# do nothing if blinker links is already running
|
||||||
Timer().init(mode=Timer.ONE_SHOT, period=200, callback=switch_left)
|
if blinker_links == True:
|
||||||
|
return
|
||||||
|
|
||||||
toggle_switch_left.irq(handler=switch_left_debouncer, trigger=Pin.IRQ_RISING)
|
blinker_links = True
|
||||||
|
|
||||||
|
# start blinker links
|
||||||
|
|
||||||
|
_thread.start_new_thread(blink_links, ())
|
||||||
|
|
||||||
|
|
||||||
def switch_right(pin):
|
def switch_left_down(pin):
|
||||||
pass
|
global blinker_links
|
||||||
|
blinker_links = False
|
||||||
|
|
||||||
def switch_right_debouncer(pin):
|
toggle_switch_left.irq(handler=switch_left_up, trigger=Pin.IRQ_RISING)
|
||||||
Timer().init(mode=Timer.ONE_SHOT, period=200, callback=switch_right)
|
toggle_switch_left.irq(handler=switch_left_down, trigger=Pin.IRQ_FALLING)
|
||||||
|
|
||||||
toggle_switch_right.irq(handler=switch_right_debouncer, trigger=Pin.IRQ_RISING)
|
|
||||||
|
|
||||||
|
|
||||||
|
# Blinker Rechts
|
||||||
|
def switch_right_up(pin):
|
||||||
|
global blinker_rechts, blinker_links
|
||||||
|
# stop blinker links if running
|
||||||
|
if blinker_links == True:
|
||||||
|
blinker_links = False
|
||||||
|
|
||||||
|
# do nothing if blinker rechts is already running
|
||||||
|
if blinker_rechts == True:
|
||||||
|
return
|
||||||
|
|
||||||
|
blinker_rechts = True
|
||||||
|
|
||||||
|
# start blinker rechts
|
||||||
|
|
||||||
|
_thread.start_new_thread(blink_rechts, ())
|
||||||
|
|
||||||
|
|
||||||
|
def switch_right_down(pin):
|
||||||
|
global blinker_rechts
|
||||||
|
blinker_rechts = False
|
||||||
|
|
||||||
|
toggle_switch_right.irq(handler=switch_right_up, trigger=Pin.IRQ_RISING)
|
||||||
|
toggle_switch_right.irq(handler=switch_right_down, trigger=Pin.IRQ_FALLING)
|
||||||
|
|
||||||
|
|
||||||
|
# Button Interrupt
|
||||||
def button_pressed(pin):
|
def button_pressed(pin):
|
||||||
pass
|
global debouncing, animation_NR, reset_animation
|
||||||
|
# Handle the button press event
|
||||||
|
animation_NR = (animation_NR + 1) % anzahl_animationen
|
||||||
|
# Reset the debouncing flag
|
||||||
|
debouncing = False
|
||||||
|
reset_animation = True
|
||||||
|
|
||||||
def button_debouncer(pin):
|
def button_debouncer(pin):
|
||||||
Timer().init(mode=Timer.ONE_SHOT, period=200, callback=button_pressed)
|
global debouncing
|
||||||
|
if not debouncing:
|
||||||
|
debouncing = True
|
||||||
|
debounce_timer.init(mode=Timer.ONE_SHOT, period=200, callback=lambda t: button_pressed(pin))
|
||||||
|
|
||||||
|
# Set up the button interrupt with the debouncer
|
||||||
button.irq(handler=button_debouncer, trigger=Pin.IRQ_RISING)
|
button.irq(handler=button_debouncer, trigger=Pin.IRQ_RISING)
|
||||||
|
|
||||||
|
|
||||||
###########################################################################
|
###########################################################################
|
||||||
|
|
||||||
# MAIN LOOPS
|
# MAIN LOOPS
|
||||||
|
|
||||||
def blinker_loop():
|
|
||||||
|
|
||||||
while True:
|
|
||||||
get_switch_left()
|
|
||||||
get_switch_right()
|
|
||||||
|
|
||||||
if status_rechts == 1:
|
|
||||||
blink_rechts()
|
|
||||||
if status_links == 1:
|
|
||||||
blink_links()
|
|
||||||
|
|
||||||
utime.sleep(0.1)
|
|
||||||
|
|
||||||
|
|
||||||
def animation_loop():
|
def animation_loop():
|
||||||
animation_NR = 0
|
global animation_NR, reset_animation
|
||||||
while True:
|
while True:
|
||||||
|
reset_animation = False
|
||||||
if button.value() == 1:
|
|
||||||
print(animation_NR)
|
|
||||||
elif button.value() == 0:
|
|
||||||
if animation_NR < anzahl_animationen - 1:
|
|
||||||
animation_NR = animation_NR + 1
|
|
||||||
else:
|
|
||||||
animation_NR = 0
|
|
||||||
print(animation_NR)
|
|
||||||
utime.sleep(delay)
|
|
||||||
if animation_NR == 0:
|
if animation_NR == 0:
|
||||||
licht_aus()
|
licht_aus()
|
||||||
elif animation_NR == 1:
|
elif animation_NR == 1:
|
||||||
|
@ -323,12 +362,6 @@ def animation_loop():
|
||||||
kit()
|
kit()
|
||||||
|
|
||||||
|
|
||||||
def test_loop2():
|
|
||||||
while True:
|
|
||||||
utime.sleep(0.5)
|
|
||||||
print('thread2')
|
|
||||||
|
|
||||||
|
|
||||||
def test_loop():
|
def test_loop():
|
||||||
while True:
|
while True:
|
||||||
|
|
||||||
|
@ -346,8 +379,8 @@ def test_loop():
|
||||||
|
|
||||||
|
|
||||||
# start blinker_loop on second core
|
# start blinker_loop on second core
|
||||||
_thread.start_new_thread(test_loop2, ())
|
#_thread.start_new_thread(animation_loop, ())
|
||||||
|
|
||||||
#blinker_loop()
|
#blinker_loop()
|
||||||
#animation_loop()
|
animation_loop()
|
||||||
test_loop()
|
#test_loop()
|
||||||
|
|
Loading…
Reference in a new issue