Jonathan Flueren JonOfUs
JonOfUs pushed to main at JonOfUs/Renderer 2022-07-05 16:13:27 +02:00
89bcc587d2 high quality
JonOfUs pushed to main at JonOfUs/Renderer 2022-07-04 14:43:46 +02:00
8f6ab08411 Changes for flamegraph
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-29 16:41:55 +02:00
266a199333 High quality image
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-29 16:17:32 +02:00
745fafeaad More spheres, formatting
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-29 15:45:06 +02:00
398b9c1c29 Cargo.toml
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-28 18:23:26 +02:00
2ba85de59f Finalize tutorial
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-23 14:11:04 +02:00
284167f7c1 Some color tests
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-21 18:10:58 +02:00
613bf68fb6 additional materials
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-08 19:53:41 +02:00
d6e92fa2ba Add some materials, move some spheres
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-08 18:28:53 +02:00
15d3a50d16 Different materials
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-04 13:51:36 +02:00
4156756a4f flamegraph analysis
JonOfUs deleted branch threadded from JonOfUs/Renderer 2022-06-01 20:14:21 +02:00
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-01 20:13:59 +02:00
47158af5ee Working multithreadding with Counter
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-01 17:59:30 +02:00
ac4eca7e95 Multithreading
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-01 17:01:21 +02:00
decae9d00d add different diffuse renderer
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-01 16:49:45 +02:00
de16463c4e hit check normal vec angle
JonOfUs pushed to main at JonOfUs/Renderer 2022-06-01 16:42:56 +02:00
b82a323642 Faster and static random number generator
JonOfUs pushed to main at JonOfUs/Renderer 2022-05-18 17:51:08 +02:00
0632c60989 Schwarze Oberfläche
JonOfUs pushed to main at JonOfUs/Renderer 2022-05-18 16:59:11 +02:00
48bbd5f2f0 Revert "First try, need to swap to Vec for world"
6576d38eaa Revert "Try Multithreadding with Arc (not successfully)"
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JonOfUs created branch threadded in JonOfUs/Renderer 2022-05-18 16:48:31 +02:00